﻿<ResourceDictionary
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:wpfz80MapEditor="clr-namespace:WPFZ80MapEditor"
	xmlns:system="clr-namespace:System;assembly=mscorlib">
    <system:Double x:Key="SelectionOpacity">0.6</system:Double>
    <system:Double x:Key="MouseOverOpacity">0.2</system:Double>
    <SolidColorBrush x:Key="SelectionBrush" 
                         Color="{Binding Color, Source={x:Static SystemColors.HighlightBrush}}"/>
    <SolidColorBrush x:Key="InactiveSelectionBrush"
                         Color="{Binding Color, Source={x:Static SystemColors.InactiveBorderBrush}}"/>

    <Color x:Key="ObjectColor">#FF4040FF</Color>
    <Color x:Key="EnemyColor">#FFDF5003</Color>
    <Color x:Key="AnimColor">#FFFF40FF</Color>
    <Color x:Key="CollisionColor">#FFA00030</Color>
    <SolidColorBrush x:Key="CollisionBrush" Color="{StaticResource CollisionColor}"/>

    <wpfz80MapEditor:TintEffect x:Key="AnimTintEffect" Color="{StaticResource  AnimColor}"/>
    <wpfz80MapEditor:TintEffect x:Key="ObjectTintEffect" Color="{StaticResource  ObjectColor}"/>
    <wpfz80MapEditor:TintEffect x:Key="EnemyTintEffect" Color="{StaticResource  EnemyColor}"/>

    <BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/>
</ResourceDictionary>